- Security fix: fixed an overflow opportunity in the console.
- Bugfix: Menu still had blue tones in it
- Bugfix: Pacejka's a12 values were never read.
- Automatically detects ATI cards to turn off certain functionality.
- 'X' was mistakingly used to enter console commands; took that out.
- Added: 'wasapi' (Vista audio) and 'openal' sound drivers for audio.type
- Added speakermode to audio section to set modes such as 5.1 audio.
- Added basic support for Cg vertex & fragment shaders in Racer shader
- Development option: audio.distortion, if set to a value >0, adds distortion to all sounds.
- FMOD version updated to v4.08.05 (supposedly better on Vista).
- Added per-track rain setting (special.ini:env.rain from 0 to 1)
- Added rain sample set (in racer.ini:audio) for rain sound
- Added thunder samples
- Added spray particle system for the rear wheels
- Added 'dof_fix' utility to be able to get rid of 'old ZModeler export' warnings.
- Added 'ini' utility to modify ini files (from batch files for example)
- Spaces in car directories are no longer allowed (to avoid problems with AI for example)
- Spaces in track directories are also no longer allowed
- Added racer.ini:replay.enable to disable replay saving. Replay buffer wrapping in long races leads to slowdown.
- racer.ini:assist.time_allowed_nowheel works again (you may want a smaller time here than in time_allowed_offroad)
- Support for 6-wheel cars is back (first it didn't calculate the wheelbase, resulting in NaNs)
- Support for default AI lines (ai/default.ini); see http://www.racer.nl/tutorial/newtrack.htm#default_ai